My Retinue
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Retinue
Retinue Slot
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Generic
Knight Commander Generator
Dramatis Personae
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Actions
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Faction Traitsfree
Abilities in Roster
Wargear in Roster
Retinue Rules
Minimum 1 Commander

One must be marked as Retinue Leader.

Group sizes

Infantry ≥4 warriors · Cavalry ≥2.

50% cap

Commanders + Command Groups ≤ 50% of total.

10% Greens

≥ 10% of budget on Green troops.

Abilities

Each purchasable Ability only once per Retinue. Warriors buy up to (Tier) abilities. Max (Commanders + 3) Groups with abilities.

Dramatis Personae

Unique on the table. No extra abilities. Some must be Retinue Leader.

Allied Retinues

Advanced rule (KJ p 205). Two players can field separate retinues that fight together — each retains its own Retinue Leader, faction, traits, and may not share Command Actions/Morale/CG upgrades across retinue boundaries.

Bigger Battles

KJ p 209. Games > 1000 pts use the Pitched Battle scenario (KJ p 210) with multiple commanders per side. Budget here is per-retinue.